Hi guys, bought this cgtrader model of a mansion with interiors earlier and having a really hard time getting it to run smoothly in UE4. As per the sketchup screenshot i made a single components of the heavy repetition stuff like the roofing / flooring / walls interior walls % floors etc
So i havea total of 70 components.
When i import it into Unreal though and select all and group them it takes FOREVER to respond as well as move the entire object around the map.
Any ideas what i can further do to optimise it for Unreal? I left many of the indoor objects as single components as i wanted to change certain aspects of them (like chairs / beds etc)
Here’s sketchup project with me clicking on roof as one entire component.