Optimising for minimum spec?

Well with static lighting he gets about 25 fps, which is playable enough. I’m just wondering if there’s any other tweaks. I have other systems for testing, I just want to make sure my game is actually playable for as many people as possible.

I guess I should really ask “well then why am I using UE4?”, mainly because it’s incredibly easy to develop with.

But apparently there aren’t any tweaks and everybody should just buy new hardware, so this thread can be closed.