I have a number of questions relating to optimisation. Basically, the game I am making lags quite heavily when played outside the editor.
I have done the following steps to address this:
- Use 3 LODs on all props. (Level 0 = 100% triangles, Level 1 = 70% triangles, Level 2 = 30% triangles).
- Used static lights where possible.
- Disable “cast shadows” on lights where possible.
- I have set Lightmaps to “4” on most models. (I think this is the lowest setting??)
These steps have not reduced lag.
I have a large “texture streaming” warning in the top left corner. What do I do to address that?
I have lots of lights still, not sure if this is an issue?
Do you have any further optimisation tips???