Hello,
So as you may have seen (at least the users knows):
- OpenSSL version is absolutely outdated and no longer maintained.
So I wish to know what is the best practice ?
Is there any work or incoming patch for this issue ?
Thanks.
Hello,
So as you may have seen (at least the users knows):
So I wish to know what is the best practice ?
Is there any work or incoming patch for this issue ?
Thanks.
Epic is likely sticking with this outdated version of OpenSSL for compatibility reasons. The version of OpenSSL that comes with the engine is cross-platform compatible and continues to support older versions of these platforms, such as older Android devices.
If you need an OpenSSL version greater then 1.1.1t, you can download its source code, compile its static libraries for your target platforms and make a dependency entry in the build.cs files.