Thanks! The program may have errors, so do not forget to make backups. Also I have not tested the behavior of the utility with texts with empty namespaces.
Hi! This tool sounds super promising for what I’m working on. However, whenever I try to import a manifest i get an error an error: “Object reference not set to an instance of an object” (null reference exception, i assume?). Do you have any ideas I can try? Thanks!
I need to know where the message is occurred. Can you send a callstack for this message? If you have installed C#, it is possible to run a program in debug mode and locate the real place of the bug. It will be very helpful!
By the way. Do not “Import” the mainifest file. You need to “Open” this file. Import for XLSX files.
This tool looks very useful, unfortunately I’m having the same issue “Object reference not set to an instance of an object”. I’m using UE4 4.24.
I compiled it myself (which initially failed because of Excel errors, but I commented out the Excel import + export) and it’s causing an issue because ns.Children is null.
I had to guard against ns.Children being null 3 times:
InternalFormat.LoadFromManifest
InternalFormat.LoadFromArchive
MainFrame.UpdateLocaleListWithoutTranslation
Thanks for reports! Looks like I am forgotten about namespaces can be in the another namespace… I will try to fix this in the future. We didn’t use this functionality in our game.
I have prepared a new version of the program 1.5.1. It now understands namespaces in namespaces. I hope it will fix the bug. Also increased the speed of DataGridView.
I apologize for the delay in replying. Yes, right now everything works with UE 4.27. If there are problems in the future, it’s best to post directly to issues on github.
Hello, friends. I want to translate the game Generation Zero to Brazilian Portuguese. Searching for a tool to do it, i found this topic, but this tool doesnt open any file on the folder from the game. Does anyone know any method to do it? Thx 4 all