So if you open a level, and pass it listen, that makes sense… if you pass it listen?game=xxxx … well, where in blueprints do you get what xxxx is? Or where does this ‘game’ get set? Or what should XXXX be equal to? the name of your gamemode bp class?
Not finding any info on this after searching around for quite a while. Best I could find is reference that lists it as game=GameInfo … which appears to have been replaced with game mode.