OpenLevel Node crashes

I’m referring to my own thread:

The Game crashes whenever I try to use the “OpenLevel” Node. According to the Log, It always wants to load the Default Project Map, instead of the Map I actually want to load.
I wonder why even the Default Map crashes though.

Hello Raildex_,

It seems, from looking at the forum post that you linked, that your issue has been resolved. As Bruno mentioned however, you shouldn’t need to give the path to your level’s location. Giving the exact name of the map should allow for the editor to find it.

The Path to the map does not need to be named explicitly, since UE finds the Map automatically. My Mistake.