Over the last few weeks, we did some major changes for OpenLand so that it will run well on Mobile devices. For that, we were profiling with a wide range of devices including budget Android devices.
Here’s the into to the updated version:
We are using mobile-friendly optimizations like using Customized UVs as well provide a way to tune OpenLand based on the Material Quality Level switch. So, you can use the same landscape on multiple devices but change the quality at runtime to hit the performance target you are looking for.