Hi all. So, I’ve been having some issues with some content I released a couple of weeks ago where a customer can’t see my meshes.
The issue seems to be because the meshes were imported using Unreal 4.9, but the customer is running 4.8. Materials and textures are fine.
I’ve reached out to Epic via email and they’re looking into it, but I wanted to post here as well so that I can fix the problem as quickly as possible.
Does anyone have any experience of this?
Is there a simple way that I could copy my 4.9 project into a 4.8 project?
I’m in the process of re-importing all my work into 4.8, but this is a tedious process!
I’m very concerned about this, since my pack is live and advertised as being compatible with 4.8.