Opening Level with Trigger Not Working on Overlap

I have an unusual challenge. I have a blueprint that is set to spawn a plane with a video at a specific time during level play. I also have a box trigger that is set to open another level when overlap occurs but I am noticing that when I place the activate on overlap node with the open new level by name, the new level launches when the plane activates with the video. The two are not even connected… I need to have a trigger to open a new level in the scene while the plane with the video attached is playing in the first level but not sure what to do at the moment…any suggestions?

It’s not possible to play the vid while you open another level inside the current using the OpenLevel node.

The problem is, OpenLevel bins everything, except the level it’s opening. So it also gets rid of all your logic and the video.

Two ways around the problem are:

  1. Play the vid, and use a delay to open the new level after a certain time.

  2. Use level streaming. With streaming, you can add the new level to the current one

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Thanks for the information. My apologies I don’t think I was as clear as I intended in my question., I didn’t intend to have the video continue playing. It was just that the video seemed to be linked to the changing levels on Open Source although not connected. The new level was supposed to open when overlapped by a box trigger. But I found that before I reach the box trigger to activate the shift, the level changed as soon as the video started playing. So the trouble seemed to be when the video launched within the first level, the level changed as well even though it was not programmed to be that way. I wanted the new level to launch without the video. The video had nothing to do with the new level. It was just something I noticed that the level launched when the video played.

Ok, can you show the code?

Thanks everyone…problem solved…simple solution to what appeared complicated at first. I was using an ActorOverlap attached to a trigger box. But the Trigger box was placed too close to another actor (the video playing on a plane) that was to spawn at a specific time. So the spawned plane with the video was triggering the level changed. Just moved the trigger over and voila…all done. Thanks for everyone’s help.

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