every time I open a level as a listen server it opens it for a split second, crashes to menu, and then if I do anything it crashes to desktop, I’ve tried the following
Isolating the open level node. Does nothing it still crashes, so its nothing to do with the surrounding code
Opening without being in a steam lobby. still doesn’t work
Opening NOT as a listen server, this makes it work and load the level as normal
Opening a listen server in a fresh project. Also works and loads the level as normal
Opening a different level as a listen server. Still crashes
Packaged the game and ran it on several different machines. All crashed
The error code I get when it crashes is as follows
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000001100000038
UnrealEditor_CoreUObject
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_SlateRHIRenderer
UnrealEditor_SlateRHIRenderer
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll