Hello, I am currently trying to develop a horror game within UE4 and I am unsure how I can code it so that I am able to permanently open a door when you’re in a different location, like a trigger box. I am rather new to UE4 so I don’t know too much about trigger boxes and blueprints. Any advice would be helpful thank you!
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Do you mean, you walk into a trigger, and the door opens somewhere else on the level, or on another level?
Assuming you mean on the same level ( map ), you just need to use direct communication between the blueprints. That’s where you have a variable for the door in the trigger box blueprint ( or the level BP ).
Youtube is swimming in tutorials on how to do this:
Somewhere else on the same level. Here’s my situation, my character is working at a convenience store in the front lobby and I would like the backdoor in the storage room to open randomly at a certain time or maybe connect it to a trigger box in a different area. Thank you for the response.