Hello, today i’ve been messing around little bit with my project and found out that theres some bug in my blueprint and i im not sure where the problem is neither how to fix.
What i aim for is having simple flip flop doors that open and close when used.
Current blueprint as it is sort of works as intended, except when doors are closing and i run out of their interactive box during this period i can keep opening and closing them even when iam not standing in there anymore.
When they opening and i run out, everything works fine, it is just a problem when closing them.
To fix this problem inside my game, i need to run back into their hitbox and out.
Here is my blueprint setup:

Any advices will be greatly appreciated