I have been trying to breakdown the VR starter pack. I want to have the grip animation. I have got a motion controller actor which is spawned by my player pawn. This works fine. I have a left and right hand which move with my controllers.
I know I need to suss out skeletal meshes. Is there a tutorial that discusses how to control skeletal mesh animations for hands? How to open and close? As I said, I have been using the VR starter pack which must have everything needed because the demo map does all that I need but unfortunately lots more after. I have tried to reverse engineer it, to no avail.
Any advice, gratefully received