i have searched everywhere(or i think so) to make a door open relative to the position of the character. what i mean is the door should not open on my face, rather it should open in the opposite direction. so after scratching my brain for a long time, i came up with this solution. Can anyone suggest a better way to do this or make corrections if i am wrong.
Here is a video
This is my blueprint setup, written in level blueprint. i would be happy if anyone show me how to make a separate blueprint so that i can drag and drop as many doors as i want.
iam a beginner.