OpenCL & Vulkan Computing power to UE blueprints

Update:

  • Implemented syntax highlight. It supports OpenCL in-built functions, constants, variable types, storage types, casts and comments.
  • Now files from hard disk can be loaded either by drag and drop into the content folder or by going to File->Open File in kernel asset editor

Bellow is a screenshot with syntax highlight in place

I’m looking forward for suggestions.