Thanks for all the comments!
@Sandsponge, this is the first commercial project, but we have been around for quite a while (using UE since first generation, had a total conversion -again named The SoulKeeper- for UT2003/4 in the UE2 days, also won an IGF nomination in 2006, then developed our own engine between 2009-2012, and finally commenced the commercial iteration of The SoulKeeper in March 2014 with UE4’s availability.).