Open world performance?


With all of these announcements from Crytek and Unity over GDC, I’m trying to figure out which engine would have the best performance working with open worlds. I’d love to use UE4, but I’m unsure of it’s performance under large-world conditions. How does UE4 stack up against CryEngine and Unity?

You guys’ opinions?



Greetings!! :slight_smile:

You have a point. I like to do a open workd game too… :smiley:

…Hope that someone at epic does in detail a vídeo tutorial on level stremming!!! :slight_smile:

there you go


Thanks Kabel!!! thats a good start!!! :smiley: