I am wondering if there is a way to have a crash open the visual studio debugger instead of the unreal engine crash reporter. Sending tons of my game’s null ptr exceptions to epic does not seem to help. I never got contacted because of a bugfix for my code
Of course this should only be the case for the development version, for the release version I would follow the instructions on how to use the crash reporter to send the report to my own site.
Any ideas on how to have the visual studio debugger launched instead of the crash reporter? It would be cool to have a button inside the Crash Report “Open in Debugger”. So I could send potential UE crashes to epic and open my own problems in the debugger right away…
Visual Studio 2013
UE Source Build
Unreal Engine Version 4.10.4
Windows 10 x64