Open VDB and Nano VDB Rendering

Hi all, we have some public news to share about a feature coming in UE 5.3 called Sparse Volume Textures. This is early work and there is still a lot more to do, but it’s the beginning of the process for supporting native import and rendering of vdb files.

See these two items for more details:

https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/c/1171-sparse-volume-textures-experimental

https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/c/1156-path-tracer

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