Hello world!!! I know, there are plenty of tutorials about “loading the last position of the character in the game” but, i cannot find any solution for my problem.
I have billypb and inside there are the “save” tab and “load” tab. A lot of informations are correctly store (automatically saved) on “PlayerInfo”. Informations like Score, Level, Coin and Grade. So, when i open the game, it recalls every information but it cannot remember where the player was in last session. I have created the “spawn” vector variable and i have used GetActorLocation node to pass the information. However when i reopen the game, the player starts always at the original place,
What i’m in wrong?