[OPEN SOURCE] Not Yet: Dialogue System

Hi!
Where and how is the “long term memory” option of conditions stored?
The memory only seems to be cleared/reset by an editor restart, which means that it is either stored in the RAM, or in a temporary file somewhere. The memory persists when I switch maps, and even when I start/end play in editor.
This information would be useful for debugging/testing, and for integrating into my save system.