[Open Source] MythWeave Chronicles — AI-powered lore management system for AAA games

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Complete lore management system for AAA game development featuring 200+ entity types, AI-powered extraction from raw narrative text, and multi-agent team coordination. Build consistent, structured game worlds with tools designed for serious worldbuilding and narrative management.

Key Features:

• 200+ Entity Types: Characters, locations, quests, factions, items, inventory, skills, progressions, cinematics, audio, VFX, and more across 34 categories

• AI-Powered Extraction: Feed raw narrative text to Claude Code agents and get structured entities with UUIDs and validated JSON schemas

• Multi-Agent Teams: 5 specialist AI teams (narrative, world, society, systems, technical) working in parallel with cross-reference protocol

• MCP Server: 22 CRUD tools for seamless integration with Claude Code Desktop or any MCP client

• DDD Architecture: Clean Domain → Application → Infrastructure separation with 100% repository coverage

• Multi-Tenant: Run multiple game projects simultaneously with isolated data

Tech Stack:

• Python 3.11+

• SQLAlchemy, In-Memory

• Claude Code (for agent orchestration)

• MCP Server

• DDD Architecture (Hexagonal, Repository Pattern)

• pytest, pytest-cov

Links:

• GitHub: GitHub - bivex/loreSystem: Worldbuilding software

• Documentation: loreSystem/docs at master · bivex/loreSystem · GitHub

• License: MIT

What I’m looking for:

• Feedback on DDD architecture for game development tools

• Beta testers for the MCP server and agent team coordination

• Game developers interested in AI-powered lore extraction

• Suggestions for additional entity types or domain skills