Open level when game is packaged doesn't work

Hello Fanto88,

I was unable to reproduce this issue on our end. I have a few questions that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. If you go into your blueprints and use File > Refresh all nodes feature before packaging, does this help?
  2. If you put level name in manually does this issue still occur?
  3. Can you reproduce this issue in a clean project?
  4. If so, could you provide a detailed list of step to reproduce this issue on our end?