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Open Level function Spawn Location

I have a blueprint set up to open a new level which works fine however the location in which the character spawns is completely random. I have an idea of how to make sure the player spawns in the right location but I am not quite sure how to make it work. If someone might help me out a little bit that would be great thank you.

Nevermind I got it working, the player start just wasn’t working the first time.