Hi, I’m packaging a project. It’s one level. When the player wins/loses, it opens the level again to restart.
In PIE, it works great.
When I package, and it gets to the Load level logic, the screen freezes for about 30 seconds and stops accepting input.
Then the screen goes black, and it starts accepting keyboard input so I can quit the game.
Here’s the blueprint logic. What am I missing? Thank you!