Open Level does not work after packaging the game

Hello!

I have a blueprint set up for creating online sessions and allowing others to join. It works fine in the editor but not after I packaged the game. The blueprint supposes to create a session and then open up the gameplay level, yet the packaged game only created the session but failed to proceed to the level.

I am not sure what is missing.
Also, this showed up when I tried to package the game:

The packaging was completed with no error, not sure if this has something to do with my issue.

Thanks.

Try adding your levels in project packaging settings

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