Open Level Blueprint Without Opening the Actual Level

The only way I see to open a Level Blueprint is by actually loading/opening the level, then going to the list of World Blueprints and selecting “Open Level Blueprint.”

I don’t know why you can’t just open any Level Blueprint without needing to load the level in the editor. I think it would be great to simply right-click on the level icon and select “Open Blueprint” directly from the browser.

cheers
Dany

That would be great. Don’t think it is possible right now.

Would also create some conflicts with current level blueprint functionality, like the ability to have actor references in the level blueprint. (click an actor on the level editor, go into level blueprint, right click, choose “make reference to” (or similar)). afaik those are hard references last time I used it (I don’t use that blueprint often)?

I think the level blueprint currently just requires the entire thing and all its actors to be loaded before you can even edit the blueprint.

1 Like

Yeah you right.

They don’t do it for a reason.
Thanks for your reply Roy!

Cheers
Dan