Bumping this, I still can’t find a work around. I had a build that magically decided to work once (I thought I must have changed a setting that I couldn’t remember), but now it’s back to opening whatever’s listed as the default map.
I’m launching on an iPhone 4S using 4.2.1
All works fine in the editor and mobile preview. Would be nice to hear a ‘We’ve noted this bug and it’s being fixed’, but I haven’t read a single answer mentioning that or even a temporary fix on any of the older forum questions. Kind of makes mobile development impossible for multi-level games.