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Open/ close the door, Outlast way - how?

https://www.youtube.com/watch?v=j_63QwXaLnQ

I’ve try use matinee but I think it is waste of time and pressure on memory size if I create about 44 duplicate matinee animations per level map, its bad for game… It had to be blueprint that can trigger animation every time player open the doors or shut the doors.

How can I do it?