Now that 4.5 is out for real, I’ve begun work on UMG implementations and a short-term solution for tweening sub-components. Additionally, we’ve added an OnLoop Messaging event that will fire every time your actor runs a loop section.
I’ve had a cold this past week, so I apologise for not putting out any videos since the first three. As soon as I get over it, I’ll be making some more. In the meantime it’s just iTween dev.
The new version will require 4.5. Render Transforms for UMG and “Get Global Time Dilation” nodes are only in 4.5+. I unfortunately cannot support older versions with updates, but I can and will provide tech support for previous versions!