[Open Beta] Procedural On-the-Fly Animation in UE4: iTween!

:smiley:

Second page! Woo hoo!

On a side note, UMG render transform tweens are going to have to wait. It’s impossible to Lerp between two values if you don’t know the from value, and there is currently no way to ā€œgetā€ umg render transforms. I’ll be working on a solution that assumes default values, but it’s not ideal. I put in a request for getting render transforms for widgets, so hopefully that’ll show up on Github/4.5 full soon. :slight_smile: