My friend and I are working on a UE project on two different machines: Mac and Windows. Last week we decided to update the project to 5.2 to use some new features, but now our maps stopped opening on Windows machines. We both did update our editors to 5.2, but still, we got the error:
…has been saved with a newer engine version and can’t be loaded.
Current Engine Version: 5.2.0-24887336++ + UE5 + Release-5.2. Package EngineVersion: 5.2.0-25360045+ + + UE5 + Release-5.2
As you can see, the difference in version is slight. I guess that the only option is to build editors from the same source on both machines. But perhaps you can point to some quick workaround?