Opacity problem, objects overlap

Hi, I’m texturing my objects and I’m having really bad time with objcets with opacity. What I’m doing wrong. Objects are from 3Ds MAX and textures from Substance Painter. The lightbulb should be transparent but I can see thru lamp now.



What I see is that maybe you are trying to add the texture over your lamp instead of the bulb. Can you please share how many materials you are using on your asset? You can check it by selecting your geometry and look for materials under the details panel.
I also suggest adding the materials to the material slot one by one till you get to the bulb and then apply the correct materials accordingly.

Lightbulb, lamp and other objects are merged together. I didn’t know that it doesn’t work like that. I know what to do, thanks

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