Oodle texture compression RDO doesnt appear to exist despite 4.27 preview saying it does.
I believe RDO is off by default
in BaseEngine.ini
[TextureFormatOodle]
; bForceRDOOff uses the Oodle non-RDO encoders for BC1-7, high speed and good quality but no size reduction
bForceRDOOff=True