I have a camera actor class that I want it to Set View Target everytime the game/level starts. I have added the actor in the character class as a child class. In the camera class On Begin Play I set the camera as player controller’s View Target. However, this works just fine the first time we play. When player dies the original camera (FPS) reset. I would like the camera (my custom camera) to Set View Target every time the game/level starts/restarts. Any suggestions?