So I have a Niagara System variable, and I use it to spawn various vfx out of sockets. I need to use OnParticleCollide for when it collides, but the event isn’t showing up in the event tabs. I’m using 5.5.4 if that makes a difference.
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As far as I know, OnParticleCollide was part of the legacy particle system (Cascade) and is not included in Niagara.
Yeah I was worried that was the issue. Thanks.