When i build a Blueprint project for shipping the game crash, sometimes after 1-2 seconds after load the Menu, in the rest it’s crashing just after load Menu.
In Developement Build it’s not crashing, it’s working well .
For Shipping and Developement Build i use ARM64 and ARMv7 , Generate Xcode Project , Open GLES2 .
Also if i select Distribution , the same, game crash!
If you’re working with a third-party plugin, unfortunately we are unable to provide support. If you are able to reproduce the same crash without the use of Gamesparks, please leave a comment to reopen this thread. However, at this time we are unable to take any further action on this.
I recommend getting in touch with the creators of Gamesparks in order to get support with your issue.
If it is deemed that it is an issue with the Unreal Engine, then feel free to reopen the thread with a comment and we can continue to investigate.