Hi all, I created two Sequence for two different cutscenes and I wanted to set them up in a level so that they activate when the player enters the triggerbox. But the problem is that for some reason, I haven’t figured out why, when I go into one trigger box, the cutscene triggers and everything is fine, but as soon as I go into the second trigger box it doesn’t trigger and I have a feeling that it’s being deleted in general because I added to the level’s Blueprint to delete them after playback. What could be the reason for triggering only one TriggerBox?