Im currently trying to seet up multiplayer for my game, a little side project. But I didn’t have my pawn set up for multiplayer. I panicked and quickly set everything to “replicated” on my player hoping it would fix it. When i launch the game on 2 windows only one of the windows can see the updates going through for the poawn movement, while the other just sees a dead pawn.
The pawn is moving on the one players window but not the other, any idea where this issue could be? I don’t know what blueprint to send so i’ll wait for a response so that we can narrow this down!
Any help is appreciated! thanks@