๐น MONITOR. ALERT. DOCUMENT.
Tired of messy Print Strings? OOC Debug Notifier is a high-performance, 3-in-1 runtime system that transforms how you debug. It provides real-time dynamic monitoring, autonomous event notifications, and an interactive knowledge baseโall directly inside your game.
Instead of forcing you to remember why a variable changed, this system explains it to you in real-time. Free your memory, keep your flow.
๐ฅ Showcase
๐น WHY YOU NEED THIS
This is not just a debug overlay. It is a documentation engine that runs alongside your game.
1. Real-Time Dynamic Monitoring: Track variables and states continuously. Instantly switch focus between dynamic objects (like a player character and a picked-up weapon) without pausing the game or changing code.
2. Autonomous Push Notifications: Perfect for point-in-time events, validations, or warnings. The system automatically pushes critical alerts to your screen when crucial thresholds occur, bypassing category filters so you never miss a fatal flaw.
3. A Living Knowledge Base: Don't just see an error; click it to see the description, probable causes, and suggested solutions defined by you. Leave notes and design explanations directly in the code for yourself or your team.
Tag-Driven Sorting: Filter your view instantly using Gameplay Tags. No more noise.
๐น PERFORMANCE FIRST (ZERO OVERHEAD)
Designed for production, not just prototyping.
Shipping Safe: Simply disable the component, and the logic compiles out. No cleanup needed.
Event-Based: No unnecessary Ticking or Polling.
Lazy Evaluation: Objects are only evaluated when strictly required.
Zero Garbage: Optimized to prevent memory churn.
๐น TECHNICAL FEATURES
100% Blueprint Compatible (No C++ knowledge required).
Multiplayer Friendly: Runs locally on the client. No server overhead or network interference.
Data-Driven: Configured via Data Tables (monitoring & knowledge part) & Data Assets (UI setup).
GAS Ready: Architecture designed to fit Gameplay Ability System workflows.
Non-Intrusive: Purely additive. Does not modify your existing game logic. Compatible with existing projects at any stage. No third-party dependencies.
๐น DOCUMENTATION & SUPPORT
๐ฅ Tutorials
๐ฌ Discord Support