Thank you this is much to get on with. Thanks for noticing the 1 in the player index, that was just something stupid I tried when testing and must have forgotten to change it back (or maybe didnt push to github yet).
As for the rest I will give it a try with all the settings you mention.
By the way, after looking at my code, do you think most of it is correct and should function properly so far (except of course the player index = 1 thing) or does it need to be completely deleted and re-written?
(Thanks again for the help so far)
EDIT: I think those settings have done the trick. I haven’t been able to figure out what you mean by adding -LOG yet but the game seems to run properly now. Although of course I haven’t quite implemented the “Join Server” part yet to properly test this.
The settings you mentioned (as well as the PUBLIC connections mistake you also found) has fixed the issue for now I think. I’m getting stuck in later again to try add more functions.