OnHit event with physics only collision

Hello,

is there any way to get OnHit event for simulated bodies with collision set to ‘physics only’?
If the collision is set to ‘query and physics’ OnHit event is called as expected.
There is a bool for ‘Simulation Generates Hit Events’, seems like setting that to true doesn’t really change anything.

I have some physically simulated plants which are interacting with the player. I would like to add sound on interaction. If OnHit can’t work for this case is there any other approach how I could add sound to it?