OnHearNoise needs a fix.

Hi,

is there any plans for fixing the OnHearNoise Event in the Blueprints? It’s not working since 4.5 and is still not working in 4.7 Preview 2!
I would really like to update from 4.4 to a newer version but without a hear event my game is useless.

So is there any plan to fix this bug? It’s a major feature for a lot of games that is not working since ~ 3 month now. What’s going on?

Thanks you!

Hi,
it actually does work when you use the right MakeNoise Event. For some more informatiom, visit https://forums.unrealengine.com/showthread.php?49454-Is-anyone-having-trouble-with-pawn-hearing-in-4-5

Cheers,

This actually does not work. it really needs a fix.

I am sorry, i have to take what i said back. IT DOES WORK, you have to pay attention to the “Hear Noises” check box tip. If your AI pawn sees its target, the onHearNoise will not be triggered.