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Running D:/UDK/Epic Games/4.9/Engine/Binaries/DotNET/UnrealBuildTool.exe SurvivalGame Development Win64 -project=“C:/Users//Desktop/SurvivalGame 4.9/SurvivalGame.uproject” -rocket -editorrecompile -progress -noubtmakefiles
@progress push 5%
Parsing headers for SurvivalGameEditor
Running UnrealHeaderTool “C:/Users//Desktop/SurvivalGame 4.9/SurvivalGame.uproject” “C:\Users\Desktop\SurvivalGame 4.9\Intermediate\Build\Win64\SurvivalGameEditor\Development\UnrealHeaderTool.manifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -rocket -installed
Reflection code generated for SurvivalGameEditor in 13.0976405 seconds
@progress pop
Performing 17 actions (2 in parallel)
[2/17] Resource ModuleVersionResource.rc.inl
PCH.SurvivalGame.h.cpp
[3/17] Resource SurvivalGame.rc
SurvivalGame.generated.cpp
SConsumableActor.cpp
C:\Users\Desktop\SurvivalGame 4.9\Source\SurvivalGame\Public\SCharacter.h(72) : error C3668: ‘ASCharacter::OnLanded’ : method with override specifier ‘override’ did not override any base class methods
C:\Users\Desktop\SurvivalGame 4.9\Source\SurvivalGame\Public/SCharacter.h(72) : error C3668: ‘ASCharacter::OnLanded’ : method with override specifier ‘override’ did not override any base class methods
SCharacter.cpp
C:\Users\Desktop\SurvivalGame 4.9\Source\SurvivalGame\Public\SCharacter.h(72) : error C3668: ‘ASCharacter::OnLanded’ : method with override specifier ‘override’ did not override any base class methods
SHUD.cpp
C:\Users\Desktop\SurvivalGame 4.9\Source\SurvivalGame\Public\SCharacter.h(72) : error C3668: ‘ASCharacter::OnLanded’ : method with override specifier ‘override’ did not override any base class methods
SCharacterMovementComponent.cpp
SPickupActor.cpp
C:\Users\Desktop\SurvivalGame 4.9\Source\SurvivalGame\Public\SCharacter.h(72) : error C3668: ‘ASCharacter::OnLanded’ : method with override specifier ‘override’ did not override any base class methods
SPlayerCameraManager.cpp
C:\Users\Desktop\SurvivalGame 4.9\Source\SurvivalGame\Public\SCharacter.h(72) : error C3668: ‘ASCharacter::OnLanded’ : method with override specifier ‘override’ did not override any base class methods
SPlayerController.cpp
SBombActor.cpp
SurvivalGameGameMode.cpp
SGameMode.cpp
SUsableActor.cpp
SurvivalGame.cpp
-------- End Detailed Actions Stats -----------------------------------------------------------
ERROR: UBT ERROR: Failed to produce item: C:\Users\Desktop\SurvivalGame 4.9\Binaries\Win64\UE4Editor-SurvivalGame.dll
Total build time: 74.17 seconds