one string as base name for different classes

@stucki I got around to it and creating something. Hopefully explanation helps. Basically you can store everything in datatables and upon changing language you update the datatable from which dialogues, voicelines and animations are picked. Each datatable can have assets and dialogue for different languages. The row ids will be the same across the tables. I am leaving explanation that I gave. I hope it helps and if there are anymore questions feel free to ask.

P.S. you might have to skip some talking parts. There is more to listen to in full vod as well.