One player dies in split screen

Hi, I’m currently working on a split screen shooter game and I want to allow one player to die and display a you die widget on the screen while the other screen shows a you win widget, and idea on how to do this?

Any luck with this? Im having the same problem. I have a 3rdPerson BP that punch and kicks. From that I made an AI enemy and an Ai friendly. The game over screen is in the 3rdPerson BP and it pops up when ever the enemy and or friendly dies. How can i seperate the difference? I tried using a branch if it the AI or not and it still pops up for both.