This has nothing to do with the FBX Importer, thats a simple problem with your models.
I came from Unity to and i got no problems, because my models have good UVMaps allready. I only have to vreate a second Channel and it works.
This has nothing to do with the FBX Importer, thats a simple problem with your models.
I came from Unity to and i got no problems, because my models have good UVMaps allready. I only have to vreate a second Channel and it works.