One of my User Defined Struct is not showing up in the "All Actions for this blueprint".

Hi community, I’ve found lots of treasure notes here. I appreciate all of them, and I hope to gain some new insights as well.

I’ve encountered a new issue recently.

I created a few Blueprint Structures for my inventory system. Calling them in many of the other blueprints and it was working fine so far, until I came into “Make Struct” with one of my custom structs. I realize one out of all my custom structs is not showing up when I try to find it in the “All Actions for this blueprint”.

They are practically in a similar structure, just with different variables.

I read some of the related posts here: I tried compiling those that are referencing this struct after each modification, saving the project, quitting the engine, and coming back, but to no avail.

Could someone kindly enlighten me on what I could have missed in the process?

Thank you.

You are not seeing BPS_Item right?

What does it contain? Is it compiled? Does it have errors?

Have you tried renaming it?

Thanks for the reply.

Yes, that one Struct supposed to work just like that BPS_Weapon in the screenshot.
I did try to rename it, delete one variable then add again, any kind of suggestion I could find here on forum, though that didn’t work.

So I guess I’ve got the solution by working around it.

I ended up creating a new BP Struct, configuring the same content, and searching in the [All Actions] to make sure it shows up. Re-referencing all the related BP, recompile and saved, then finally deleting the old BP_Item.

If anyone know the issue or my overlook of it, please let me know.

I’m leaving this thread open for now.