I have a scarting scene where my character is crouched on the floor using a looping animation montage. Im using an input of the spacebar to get up from the floor and transition to the normal animations.
This is the level blueprint
This is the widget blueprint
Whats happening is that when i stand up off the ground it plays the montage as well as making the character jump. Ive tried playing with consuming the input and stuff and i still got nothing.